The large amount of content in the base game at launch, and especially the even larger amount of content that has been added since. Rome 2 has the most diverse historical TW map, and that's even without buying any DLC. Yeah, sure, if you feel you have to buy absolutely everything it's going to cost a bit (less if you shop around and look for sales,) but then again the game you get in return is absolutely huge! I've been playing since launch (over 4 years,) have clocked nearly 1500 hours so far and still have factions in every Campaign I haven't played yet. The remaining 22 are in paid DLC it's true, but as you only have to buy the DLC to play as them, not to fight against them in the campaign, it's really up to the individual how much they want to spend and what they wish to buy. Only Nomadic Tribes, Iberian Tribes, Black Seas Colonies and Desert Kingdoms have no playable factions without buying a DLC.) And I'd argue Rome 2 has greater variety in cultures and factions anyway. Plus that covers most cultures in the game (of the 13 different cultures with playable factions, 9 of them have at least one playable faction in basegame + FLC. It's definitely going to cost more than £30ish per person, that's for sure.įor the record, 14 of those 36 factions are playable with just the base game and Free-DLC, which makes Rome 2 second only to Medieval 2's 17 in terms of playable factions in the Grand Campaign for your original purchase. Well how else do you expect them to develop a game with 36 different playable factions, and about 70 non-playable ones in the Grand Campaign alone? Plus 5 (and later this year becoming 6) additional Campaigns of varying sizes, plus the Prologue. But I still find myself gravitating towards an army composition that plays to their strengths, and is a mix of reasonable but not stellar infantry to hold the line, and agile skirmisher cavalry to strafe the enemy and do hit and run tactics even in late game. Masaesyli from Desert Kingdoms for example has several tiers of units and can even adopt Roman methods late game. That said, when designed well a minor faction can have a more extensive roster but still have a nice cultural identity and the strengths/weaknesses I like. than just go the route I see with some mods of just giving everyone everything so they just all become different coloured Romes with different voices. I much prefer minor factions being designed along their lines, whereby they have definite strengths and weaknesses, and how you play them is as important as who you play. Lusitani are one of my all time favourite factions, and one of the few I've completed a campaign with. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. ![]() WH3 A look at the next 12 months (May 2023)Īll posts must be related to the Total War series. ![]() Post your strategies, thoughts, links and reviews here. Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series.
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